Objects are text and/or image entities that can be added here. Click on Text to enter the text message and then add Animation by selecting one of the presets from the list. Click on Image button to upload an image, and then change its proportions towards the banner size in Settings. Image animation scenario also can be selected from the same drop-down Animation menu.
Background is one part of a banner that will stay static and motionless. Few options are available to modify banner's background - you can be fill it with solid color, overlay with the one of the gradient templates or upload your own image. Note! If you are using a custom image as a background, do check its original size and crop and delete any unnecessary image areas, in order to make it fit to the size of a banner!
Set the scene timing here. Banners can be single- or multiple-scene ones. Single-scene banner has one frame with static background and 10 to 30 second long time lapse, which can be a perfect solution for most banner ads. Any kind of message can be сhanneled through animated objects.
On the other hand, making a complex banner will require introducing several scenes, cutting each scene's timeline to 5-8 second. Employing multi-layered banner gives a good potential for delivering the message in several backgrounds. A good practice is developing a set of consequent images with thought-out backgrounds and applied object animation for each banner scene.
Please note that the different animation scenarios can differently position objects on banner, so you are advised to get acquainted with the scenario previews and then select an appropriate option. Use bannersABC tags that place and play object from designated point and onwards. Animation setting window can be expanded by clicking on drop-down menu button.
Every banner object has a drop-down menu with a yellow scale bar and two sliders on it. For every object, this bar shows scene timing, that is, if you'll slightly drag left slider to the right, you'll see that object appear on banner with a little delay, which will be corresponding to the distance from bar's beginning to left slider. Vice versa if you want object to disappear some time prior to the end of scene - move the right slider to the left to get the result.
NB! Try different object timing combos. You can add multiple image and/or text objects and set them up the way so they appear on a scene simultaneously, consequently, in bulk, split in groups and so on.